PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. ) [display_name] => Hades My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. [notes] => Geb out tanks you, no contest. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. ( Your first priority should always be boots, because Jorm is slow to begin with. [display_name] => Cthulhu Smite is an online battleground between mythical gods. [url] => hercules [scoreVal] => 4 Most auto attack assassins absolutely shred him if he's out of position. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. [god_id] => 32 Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Jorm thrives as a front line bruiser character. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. Copyright 2019 SMITEFire | All Rights Reserved. Ah Sobek, the true ADC. Shard Relics can be upgraded to a new Relic once you reach Level 12. This shield lasts 6s. See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. Copyright 2019 SMITEFire | All Rights Reserved. The immediate power and defense also really helps a big tank like Jormm. [god] => Array And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. [url] => ares ) As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. [display_name] => Kumbhakarna Array 1. [url] => xing-tian Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. [god] => Array His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Please keep this in mind while reading. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. 5 attacks/s decreasing while firing (min 2/s). Smite is an online battleground between mythical gods. You are healed for 100% of the healing reduced. Array Jorm can easily get kills himself however! [scoreVal] => 4 Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [display_name] => Ganesha I've had a Skadi do more than half my health in a single ability, it isn't fun. [display_name] => Izanami Join the leading SMITE community.Create and share God Guides and Builds. [god] => Array At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. ( Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. [god] => Array Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. ) Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. He won't kill you but he will make your life hell in lane. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. 1. [url] => ymir Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Cooldown - 110s. ) Like Ares, if Baron solo ults you, he's an idiot. Cloak -> Cloak of Concentration -> Mantle of Discord. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. This guide has not yet been updated for the current season. [scoreVal] => 3 ( This effect can only occur once every 8s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ( [god_id] => 68 [notes] => Let me be clear, this is Herc support. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. Yemoja really can't compete with the damage you can put out if you play him right. This author would like to receive feedback. [url] => fafnir Additionally, their Damage Dealt is reduced by 15%. ) Hi-Rez Studios, Inc. All rights reserved. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. This can only occur once every 45 seconds. Aura Allied gods within 70 units have their attack speed increased by 30%. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Does this work? AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. Array If the target has over 2000 Health, your ability bonus damage scales up. You can support us ad-free for less than $1 a month! Please verify that you are not a bot to cast your vote. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. 1. [notes] => This is a provisionally easy ranking. ( [god] => Array You can build Chronos before Magus if you want extra cooldown early. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Learn more about Jormungandrs abilities, Items, Relics. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. [god] => Array Like a lot of hard matchups, this one is down to your partner in lane. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. He must travel 2 more times. If he misses his chains on you, laugh at him. [scoreVal] => 2 Using this item allows you to teleport to any allied structure or ward while Rooted in place. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Strong against grouped up enemies (AoE damage). This effect cannot trigger more than once every 110s. [god_id] => 80 Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. ( 1. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. So, I suggest you should use Ganesha damage (solo), support. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. I want to receive promotions from our partners. ) Vote received! Want to support SmiteFire with an ad-free experience? Save my name, email, and website in this browser for the next time I comment. Array Please verify that you are not a bot to cast your vote. 103. Array PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. PASSIVE - 10% of your Mana from items is converted to Magical Power. ( ) This is definitely the most niche of the Starters. ) As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. [url] => ganesha ( Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. This consumable heals 125 Health and 75 Mana over 25 seconds. [scoreVal] => 3 Incredible Burst/Damage Potential. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. - YouTube This game was super fun and it got intense towards the end! SMITEFire is the place to find the perfect build guide to take your game to the next level. First off, Skadi just hurts. Find the best Jormungandr build guides for SMITE Patch 10.2. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. If you two are alone in lane, you might be able to win a boxing match. Would you like to let the author know their guide helped you and leave them a message? SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. Great kill confirm to enemy's retreating. Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. ) #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! Smite is an online battleground between mythical gods. ) Focussing the Geb will not accomplish much, cause thats what the Geb wants. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. This can only occur once every 45 seconds. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. Cooldown - 130s. The issue here is that he provides a lot of support to his team, more than you. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. The Solution I think Jormungandr needs more versatility in his kit. The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. SMITEFire is the place to find the perfect build guide to take your game to the next level. Provided you put in early aggression, he won't be a problem. 1. Pros. [god_id] => 35 [notes] => Ouch, just ouch. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. Jormungandr submerges into the ground turning invisible as he searches for prey. Array Join the leading SMITE community.Create and share God Guides and Builds. (Smite Season 8 Duel)Hey everyone, another Hatmaster video here where we play as Jormungandr using Gilded arrow! When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. ( The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. Array Additionally, their Damage Dealt is reduced by 15%. You can use this as a quick ward when checking Gold Fury or Fire giant, or just to mess with Loki's or Ao Kuang's. [display_name] => Terra This item can not be used if you have taken or dealt damage in the last 3s. [url] => hades ( Start Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. ( [god_id] => 69 Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Please keep this in mind while reading. GLYPH - Every 15s gain a stack of Hunger(max 3). [display_name] => Fafnir 1. Using this item allows you to teleport to any allied structure while Rooted in place. This relic has 2 charges. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. [god_id] => 28 This is my first guide, so I decided to make it about the first god I unlocked (I did not by the god pass, and still don't have it). Remember, if Cabra hurts you, he isn't hurting your squishy friends. ) per tick with his autos if you have damage buff,fire giant, evolved blink and frenzy! This guide has not yet been updated for the current season. ) If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. ) [notes] => His Silence Counters Your Second and 3 Ability If you want, there is crit below. ) I've done this, it's fun as hell. This only affects Monsters on your side of the Jungle. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. Join the leading SMITE community.Create and share God Guides and Builds. [god] => Array [display_name] => Ymir Cooldown - 130s. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. ) Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. ) Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [url] => kuzenbo ( You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. ) [god_id] => 48 Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. 1. He's obnoxious and you really can't do anything to pressure him. Can be upgraded at level 20. [url] => fenrir Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. If the target has over 2000 Health, your ability bonus damage scales up. ( [god_id] => 6 [god_id] => 26 A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. This author would like to receive feedback. [display_name] => Hercules ( PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. Stacks provide 1 physical and magical protection. Jorm is not a traditional "Help the Team" support. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. SmiteGuru 2014-23. Array 1. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. This is a build from personal opinions and hope to receive your comments. Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. This effect lasts for 7s and can only occur once every 15s. ) Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. This guide has not yet been updated for the current season. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. [god] => Array - Jorm's voice actor, Kellen Goff also voices plushie Jorm. Amazing Passive: Combustion. Want to support SmiteFire with an ad-free experience? Essentially, this matchup will be won by whichever ADC is able to stay in lane. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Let me be clear, this is Herc support. Odin help us. ) Can be upgraded at level 20. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). [god] => Array 1. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. Dazed is a debuff on Jormungandr that is a fading, non-cleansable slow and increases the damage he takes for the duration. Cooldown - 200s. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Array [god_id] => 52 ) Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. [scoreVal] => 4 It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. [display_name] => Skadi Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. You cannot fight most Bacchus late game if you are alone, he will out damage you. Array this effect lasts 15s and is doubled if you are the one who picks up the spike. You definitely out damage him, and I would say that your wave clear is superior. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. While Empowered, Jormungandr's basic attack fires at its fastest rate. [url] => cthulhu [display_name] => Jormungandr PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Cabra out damages you, even in support, though that's about his only benefit. SMITEFire is the place to find the perfect build guide to take your game to the next level. PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. His bugle blast with proc your passive if he's right next to you. ( Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. [notes] => Obnoxious CC. Subsequent hits on the same target do half the bonus damage for the next 3s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. [url] => cerberus If you two are alone in lane, you might be able to win a boxing match. [scoreVal] => 4 [url] => khepri Smite is an online battleground between mythical gods. Please keep this in mind while reading. Cthulhu and Jorm are both fairly similar in kit. [url] => terra Array The extra movement and attacks speed help as well. This can stack up to 3 times. [god_id] => 90 This matchup is as dead even as is possible. Please consider supporting us by whitelisting us in your ad blocker! Smite is an online battleground between mythical gods. [display_name] => Khepri ( Array I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. ) Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. So, I suggest you should use Ymir damage (solo), support. [scoreVal] => 3 ( You can see the most recently updated guides on the browse guides page. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. Want to support SmiteFire with an ad-free experience? ) ( It's the n1 item for magical gods in due for a reason. [display_name] => Sobek ( If Anhur wants you dead, you are dead. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield.
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